Vfx _ Autodesk Flame Smoke Lustre : 'smoke For Mac

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Flame Premium 2011 - Autodesk's ultimate creative finishing toolset Autodesk introduced, a high-end solution for 3D visual effects creation, editorial finishing and real-time color grading. Flame Premium combines the latest releases of, and software into a single offering, designed to help post-production companies expand and diversify their creative services more cost-effectively. Flame Premium is being launched at a price substantially less than the cost of purchasing licenses of these products individually - new U.S. Customers can purchase Flame Premium software for as little as $129,000 US, not including hardware.

In some ways, Autodesk started the ball rolling with Smoke for Mac 2013, dropping Smoke’s price from over £10,000 to £3,300 and simplifying the user interface – while maintaining the flexibility for hard-core users.

Vfx _ Autodesk Flame Smoke Lustre 'smoke For Mac

In addition, new cross-grade pricing offers some Autodesk creative finishing customers (who own current version of at least one of the following products: Flame, Smoke Advanced or Lustre) potential savings of up to 85 percent. Autodesk Flame Premium 2011, the 2011 Extension 1 releases of Flame, Flint, Inferno, and Smoke Advanced will be available tomorrow and the OS X Subscription Advantage Pack software will be available later this month. Autodesk announces 2011 versions of Flame, Flare, Smoke and Lustre Autodesk announced the 2011 releases of its creative products for visual effects, editorial finishing and color grading: Autodesk Flame, Autodesk Flare, Autodesk Flint, Autodesk Smoke and Autodesk Lustre. The 2011 releases of and add new GPU-based pixel shader rendering pipeline for improved rendering quality and support for new texture mapping and lighting effects; new Substance procedural texture library; native support for RED RAW media and H.264 QuickTime formats; support for individual rendering layers when soft importing OpenEXR media files; and 3D compositing enhancements, including multiple outputs in Action (Z-depth, normal and matte passes); and new support for diffuse, parallax, reflection and specular mapping.

Comes with stereoscopic 3D capabilities; support for grading of OpenEXR media files; RED workflow enhancements; and open management of grading metadata., available for Linux and Mac OS X operating systems (download a Mac OS X Trial ), features new tools for editing, viewing and compositing stereoscopic 3D content; drag-and-drop conform of AAF or XML files from Apple Final Cut Pro or Avid Media Composer; and native in-application support for RED RAW media and H.264 QuickTime. Autodesk anticipates that the 2011 releases of Flame, Flare, Flint, Inferno, Lustre, Smoke for Mac OS X and Smoke Advanced will be available later this month. GenArts acquires Tinder and Tinderbox plug-ins from The Foundry Visual effects software companies and announced they have entered into a broad strategic alliance. Under the terms of the agreement, GenArts will acquire The Foundry's Tinder and Tinderbox plug-ins business and the two companies will enter into an arrangement to collaborate closely to expand the capabilities of the platform.

As part of the alliance, GenArts will become the flagship partner in The Foundry's new third-party partner program for Nuke. GenArts will have an exclusive co-marketing relationship with The Foundry as a provider of visual effects plug-ins for Nuke and Nuke customers will have the option to install trial versions of GenArts plug-ins on initial installation (read the for more information). Visit the new Tinder and Tinderbox Web site at.

GenArts Sapphire 5 fully GPU-enabled GenArts Inc., visual effects software specialist, announced. The latest software upgrade of this premier VFX plug-in package is fully GPU-enabled to provide artists a completely interactive user experience at HD resolutions, while accelerating render speeds up to 700 percent. In addition, support for full floating point workflows will deliver photorealistic image quality with the highest possible dynamic range. Sapphire 5 is scheduled to ship in the first quarter of 2010 for Linux-based Autodesk users. Autodesk 2010 products will be needed to use GPU acceleration. Autodesk launches Lustre 2010, updates Flame et al.

Autodesk, Inc. Launched Autodesk Lustre 2010 digital color-grading software and Extension 1 releases for the 2010 versions of its visual effects and editorial finishing software: Autodesk Flame, Autodesk Inferno, Autodesk Flare, Autodesk Flint and Autodesk Smoke.

Autodesk will showcase these releases during the International Broadcasters Convention (IBC) 2009 in Amsterdam's RAI Convention Center, September 11 - 15, 2009. Autodesk adds four times than version 2009 with 48 layers and unlimited shapes per layer, new with ability to degrain entire shots as well as defined areas, with Flame and Smoke, support for MXF with Avid DNxHD (import), enhanced. 2010 Extension 1 releases of, and features (Flame, Inferno and Flare), new (Flame, Inferno, Flare, Flint and Smoke), (Flint and Smoke), support for MXF with Avid DNxHD (import), Sony XDCAM EX (import), enhanced with RSX file support.

Vfx _ autodesk flame smoke lustre

Autodesk anticipates that Lustre 2010 will be available in October 2009 and Extension 1 for Flame, Inferno, Flare, Flint and Smoke will be available in September 2009. Autodesk Subscription customers will receive extension releases as a benefit of Subscription. Autodesk announces the 2010 releases of Flint, Flame, Smoke & Inferno Autodesk has announced the 2010 releases of Autodesk Smoke and Autodesk Flint software for editorial finishing and visual effects, 2010 editions of Autodesk Flame and Autodesk Inferno software for visual effects, and also unveiled the 2009 Extension 1 releases of Autodesk Lustre and Autodesk Incinerator color grading software.

Autodesk

In addition, the company launched Autodesk Flare software, a creative companion to the 2010 releases of Autodesk Flame and Autodesk Inferno visual effects systems. New versions of and (see video) come with 3D displacement, UV Mapping and enhanced 3D Text tools; Modular Keyer with easier-to-use presets; support for REDCODE RAW, multichannel OpenEXR and Avid DNxHD with Apple QuickTime for expanded media conform capabilities; extended floating point processing in Batch. / Incinerator 2009 Extension 1 features new color isolation capabilities based on the Autodesk Diamond Keyer; 3D LUT support on input and color matte view; REDCODE RAW and Avid DNxHD with Apple QuickTime support; 16 audio tracks I/O via embedded SDI signal as well as project-based audio file format setting for capture; and improved interoperability between Lustre and Flame, Inferno and Smoke (see video for more information). New releases of and systems add more creative tools such as GPU-accelerated 3D Blur, 3D Path, Normal and UV Mapping tools as well as advancements to 3D Text and Displacement Mapping tools; expanded format support (REDCODE RAW, multichannel OpenEXR import and DNxHD with Apple QuickTime); file-based conform workflow; extended floating-point processing support and redesigned Modular Keyer with customizable presets (see video for more information). Is an integral part of the Autodesk solution to bridge the gap between 2D and 3D. Featuring the core creative toolset of Flame and Inferno, Flare is designed to help boost creativity, expand capacity and develop talent for Flame and Inferno customers. Flare is intended for advanced creative tasks, such as compositing, sophisticated graphics and interactive design, as well as support tasks such as rotoscoping, retouching and dust removal, project setup and keying.

Flare is available with Autodesk Subscription and with floating licenses for increased flexibility (see video for more information). The 2010 releases of Flame, Flare, Flint, Inferno and Smoke will be available later this month. Autodesk Lustre 2009 Extension 1 and Autodesk Incinerator 2009 Extension 1 are anticipated to be available to Autodesk Subscription customers on April 22, 2009. Autodesk software shapes India's 3D animated film Autodesk announced that Indian animation and visual effects powerhouse (VCL), a division of Tata Elxsi Ltd., used Autodesk Maya software as the lead 3D modeling, animation and visual effects tool on ( entry.) VCL also relied on the Autodesk Flame visual effects system to create the film, while used the Autodesk Lustre system for the final color grade.

A joint production of Yash Raj Films and Walt Disney Pictures, Roadside Romeo is India's first 3D animated mainstream feature film, as well as the first Hollywood-Bollywood co-production. Written and directed by Jugal Hansraj, Roadside Romeo was released worldwide on October 24, 2008.

Lustre 2009 with stereoscopic tools and workflow enhancements Autodesk announced the, new version of company's 2K/4K digital color grading and color correction system and Autodesk Incinerator 2009, the real-time system accelerator for Lustre. Running on a new high-performance platform, Lustre 2009 offers numerous features that improve the color grading workflow, including: stereoscopic grading; intuitive project management; integrated audio input, output and playback; multi-layer timeline shot prioritization; timeline A/C mode sorting; customizable sensitivity settings for the; and enhanced interoperability with the Autodesk Flame, Inferno, Flint and Smoke visual effects and finishing systems (;; ).

Offers the same creative toolset as Lustre, with enhanced performance that is made possible through state-of-the-art parallel processing technology enabling real-time color grading for the most demanding digital-intermediate feature film projects. Autodesk anticipates that Lustre 2009 will be available in October 2008 for the Red Hat Enterprise Linux and Microsoft Windows XP operating systems and that Incinerator 2009 will be available simultaneously for Red Hat Enterprise Linux. Blackmagic Design released 15.2, a major update to its video editing, color correction, visual effects and professional audio post production software. DaVinci Resolve 15.2 includes over 30 new features incl.

A more responsive editing timeline; pancake editing; a completely redesigned keyboard customization; new ResolveFX plug-ins (Blanking Fill which automatically fills black letterbox or pillar box areas of the screen with defocused video, Beauty plug-in designed to gently and realistically smooth textures and blemishes on skin and other surfaces, and more) as well as new FairlightFX plug-ins and new VCA groups on the Fairlight page for ganging channel strips together making it possible to adjust the gain on multiple tracks simultaneously. DaVinci Resolve and DaVinci Resolve Studio 15.2 are now available for free of charge for all current DaVinci Resolve customers.

Following its Entertainment Creation Suite bundles for 3ds Max and Maya, Autodesk has adopted the same approach with its high-end finishing products. The new Flame Premium 2011 bundle brings together the current releases of Flame, Smoke Advanced and Lustre and is (until tomorrow) on show at IBC in Amsterdam.

Key points from the press release follow below. ( Note: this is one of the few occasions you’ll ever see the phrases ‘as little as’ and ‘$129,000’ used in the same sentence without irony.) PRESS RELEASE (EXCERPTS) — Autodesk, Inc. (NASDAQ: ADSK) is introducing Autodesk Flame Premium 2011, a powerful solution for 3D visual effects creation, editorial finishing and real-time color grading.

Flame Premium combines the latest 2011 extension 1 releases of Autodesk Flame, Autodesk Smoke Advanced and Autodesk Lustre software into a single offering, designed to help post-production companies expand and diversify their creative services more cost-effectively. Flame Premium is being launched at a price substantially less than the cost of purchasing licenses of these products individually. In addition, new cross-grade pricing. offers some Autodesk creative finishing customers. potential savings of up to 85 percent. “Flame Premium presents a great opportunity for customers to expand their creative services and better compete in a media industry that craves ever-more-sophisticated visual imagery,” said Marc Petit, Autodesk senior vice president, Media & Entertainment. “The industry is changing fast with HD, stereoscopic 3D and digital distribution.

Companies need the flexibility to do more for less. With Flame Premium, customers can now offer a fuller range of services – higher-quality visual effects, editorial finishing, and real-time color grading – all with a single workstation.” For the last 20 years, Flame has been a leading tool in high-end post-production.

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Customers have used Autodesk creative finishing tools (Flame, Smoke Advanced and Lustre) to help create popular television shows (“Lost,” “Bones,” “House”), and blockbuster movies (“Iron Man 2,” “Clash of the Titans,” and “Shutter Island”), and award-winning commercials (E.Trade Super Bowl campaign, The Beatles Rock Band video game and Snickers “Game”). Flame and Lustre have each won an Academy Awardfor Scientific and Technical Achievement.

Created in Flame: Smoke & Mirrors NY’s The Beatles: Rock Band spot “Many of Autodesk’s customers are the who’s who of post-production around the world,” explained Marc Petit. “And, as their business continues to shift from traditional, per-hour, billing models to project-centric models, client-supervised post-production has expanded in nature, remaining a critical offering. Customers now need to deliver more integrated, high-performance, creative services that span the gamut of post-production.

As a result, they are looking for more interactive, higher-quality creative solutions that can help them better meet their clients requirements and timelines.

This entry was posted on 29.09.2019.